8 Beginner-Friendly Python and JavaScript Projects: Level 2
8 Beginner-Friendly Python and JavaScript Projects: Level 2
8 Beginner-Friendly Python and JavaScript Projects: Level 2
- Expert Instructor and Structured Learning Path
- Watch and Learn on Any Device, Anywhere
- Includes Certificate of Completion
- 30-day money-back guarantee
Go beyond the book and master programming fundamentals with practical projects designed specifically for beginners to hone your skills.
This collection of programming projects features expert, follow-along instruction across 8 individual projects that each focus on a different foundational programming concept. Projects can be completed in order or at your own pace, and a solution guide is provided for each if you get stuck.
Includes lifetime access to 8 beginner-friendly coding projects with an estimated completion time of 12 Hours.
Programming Languages: Python, JavaScript | Number of Projects: 8 | Duration: 12 Hours (Estimated Completion Time) | Skill Level: Beginner | Lifetime Access
Temperature Converter (Python) – Learn how to quickly build graphical interfaces surrounding a functional Fahrenheit to Celsius temperature converter.
Binary/Decimal/Hex Converter (JavaScript) – Build a functional web-based app that converts numbers between binary, decimal, and hexadecimal formats and learn debugging fundamentals in the process.
Alarm Clock (JavaScript) – Create a functional alarm clock using JavaScript, HTML, and CSS. This project covers a broad application of the programming languages used and covers numerous associated programming skills.
Dice Roll Simulator (Python) – Build on the comparative simplicity of the Python-based Coin Flip Simulator project from Programming Project Pack #1 to build nested loops and more advanced logic.
Dice Roll Simulator (JavaScript) - This alternate approach to the dice roll simulator uses HTML, CSS, and JavaScript to explore advanced logic using those languages.
Countdown Timer (JavaScript) – Build a dynamic and interactive countdown timer using JavaScript, HTML, and CSS. This project introduces you to working with dates, time calculations, and user interaction along with an opportunity to put some other concepts you have learned to use customizing your final product and making it your own.
Guess The Letter/Hangman Game (Python GUI) – Build a fun and functional Guess The Letter game and learn more about graphical application interfaces and APIs using Python along the way.
Guess The Letter/Hangman Game (JavaScript) – In this project you will create the classic game as a web app. Our game allows setting various setup options, retrieving a random word from a web API, and guessing letters/words.
Robert Utterback is a software consultant and associate professor of computer science at Monmouth College in Monmouth, Illinois. His PhD dissertation was all about parallel programming, but these days he spends his time teaching, consulting, and applying machine learning for text analytics.